Post by Pincho Paxton on Sept 18, 2016 14:20:01 GMT
First a link with other links...
Blind people use brain’s visual cortex to help do maths
It has been my theory for a long time that mathematical ability shares the energy of creative thinking, and visual propagation. You could say that the geek is often presented wearing glasses, because their visual energy was taken over by the mathematical ability. Being an artist, I had a reluctance to do maths, because it felt wrong in my mind, even though I was called a mathematical genius at the age of 11. I was also called an artistic genius at the age of 5, so I had a choice to go with art, or maths. I preferred art, but creativity would later include mathematics when computers came about. I wanted to make computer games, because I was fond of animation, and games (I had made a Monopoly Game when I was 10 out of cardboard). I made a Space Monopoly game using a Basic Programming Language, and sent it to the people that made Monopoly, they said that computer games would never replace board games.
So although I hate programming, I like the results that it achieves, and that cancels out the negativity.
It feels like there is a fork road between maths, and visual creativity.
This is important to science, because all of the theoretical physics tend to push towards Calculus, but I want to fork towards the Basic Programming language, and shift maths towards something more visual. The Basic Programming language is ideal, because the English language that it contains combined with the visual elements of 3D models allows you to talk about the Cause, and effect of physics, with maths, and vision combined.
I do not like other computer languages however. C++ has cause, and effect in the wrong direction, so do some Basic Programming Languages. I use Dark Basic, which allows you to use 3D models, and the cause, and effect are correct.
Mathematicians who use calculus may actually invent obscure theories, because their creative thinking is far too limited for them to combine their calculus with a valid idea. The bending of a rubber sheet to identify gravity for example is paradoxical in the fact that it uses gravity to show a comparison of how gravity works, that is a creative flaw in thinking. You can't compare gravity to gravity in a creative model.
I will outline the real physics...
That reasoning is missed simply because the mathematical mind has limited creative thinking ability. Those are real physics in my quote, but you never read about them apart from on my site, because my site is run by an artist. Me.
Pincho Paxton
Blind people use brain’s visual cortex to help do maths
It has been my theory for a long time that mathematical ability shares the energy of creative thinking, and visual propagation. You could say that the geek is often presented wearing glasses, because their visual energy was taken over by the mathematical ability. Being an artist, I had a reluctance to do maths, because it felt wrong in my mind, even though I was called a mathematical genius at the age of 11. I was also called an artistic genius at the age of 5, so I had a choice to go with art, or maths. I preferred art, but creativity would later include mathematics when computers came about. I wanted to make computer games, because I was fond of animation, and games (I had made a Monopoly Game when I was 10 out of cardboard). I made a Space Monopoly game using a Basic Programming Language, and sent it to the people that made Monopoly, they said that computer games would never replace board games.
So although I hate programming, I like the results that it achieves, and that cancels out the negativity.
It feels like there is a fork road between maths, and visual creativity.
This is important to science, because all of the theoretical physics tend to push towards Calculus, but I want to fork towards the Basic Programming language, and shift maths towards something more visual. The Basic Programming language is ideal, because the English language that it contains combined with the visual elements of 3D models allows you to talk about the Cause, and effect of physics, with maths, and vision combined.
I do not like other computer languages however. C++ has cause, and effect in the wrong direction, so do some Basic Programming Languages. I use Dark Basic, which allows you to use 3D models, and the cause, and effect are correct.
Mathematicians who use calculus may actually invent obscure theories, because their creative thinking is far too limited for them to combine their calculus with a valid idea. The bending of a rubber sheet to identify gravity for example is paradoxical in the fact that it uses gravity to show a comparison of how gravity works, that is a creative flaw in thinking. You can't compare gravity to gravity in a creative model.
I will outline the real physics...
The real reason that the rubber mat works requires creative thinking, and that has to do with negative mass filling with gravity to create mass in the area of least resistance from the Y axis with a flow force moving downwards.
That reasoning is missed simply because the mathematical mind has limited creative thinking ability. Those are real physics in my quote, but you never read about them apart from on my site, because my site is run by an artist. Me.
Pincho Paxton